Aura
OfficialThe core power stat. You gain it by clicking, by training on Treadmills, and through pad and Evolution multipliers. The official description leads with it: "Click to gain Aura!"
What the game pays out, what each payout is for, and how the two currencies — Aura and Wins — turn into power. Every entry names its source and carries the October 3, 2026 check date.
Aura is the power stat that opens stage gates; Wins are the stage payout that buys Evolutions. Train to the sign's number, clear the stage, walk to the completion interaction to bank the Win, then spend it on the Evolve panel — that circuit is the entire economy (official description and fan guide, checked 2026-10-03).
Each card names the source category that documents it — official wording, fan-guide observation, or both.
The core power stat. You gain it by clicking, by training on Treadmills, and through pad and Evolution multipliers. The official description leads with it: "Click to gain Aura!"
The stage-reward currency. Wins drop from cleared stages and unlock Evolution forms — the official description ties the two together directly.
Training pads keyed to your Rebirth count. The first pad is labeled "0 Rebirth x1.5 Aura" in the fan guide's Treadmill walkthrough, so the pad names its own Rebirth requirement and Aura multiplier on the label.
Buyable forms funded by Wins. The Evolve panel shows a Wins requirement per tier (the fan guide's recorded Tier 2 row reads 0/1 Wins Required with a x1.1 multiplier), and the form must then be equipped to take effect.
A parallel acquisition track documented by the fan guide — timed offers, daily rewards, crates or a Robux lane. Its guidance: a rarer-looking Aura is not automatically stronger, so test one Aura tick before and after equipping.
The fan guide's boss walkthrough documents the payout mechanics most players miss.
Each stage posts a recommended-Aura sign — the first two read 1 and 80 in the fan guide's World 1 route. Treat the sign as a ticket price, not a suggestion: train until your Aura matches, and the stage clears at a pace that actually earns its reward. Skipping the sign to grind a harder stage is the documented recipe for slow, Win-less sessions.
After the final enemy falls, walk to the visible completion interaction — the Win Pad — and wait for your Win counter to change. The guide is explicit: if no Win appeared, the fix is to revisit the completion area, not to re-fight the stage. Players who leave at the kill screen routinely donate a clear.
The panel is where currency becomes power: each row shows the Wins price and the form's multiplier, the recorded Tier 2 reading 0/1 Wins Required at x1.1. Buy the tier, equip it, and verify with one Aura tick — the form only multiplies your rate once it is actually worn.
Three dated checks, one answer — with the date each was taken.
| Check | Result | Checked |
|---|---|---|
| urgametips codes page | No working codes listed; page updated Oct 21 | 2026-10-21 |
| buxyapp codes page | 0 working codes; checked Oct 19 UTC | 2026-10-19 |
| OfficialCodeZone game page | No Codes Menu in-game; no codes added | 2026-10-08 |
| aprasi codes guide | Zero codes; republished, none confirmed as of Oct 4; 2026-10-25 direct recheck succeeded, not contradictory | 2026-10-04 |
| This site's codes page | Zero codes collected; official API shows universe updated 2026-10-19 (title/description/creator/badges unchanged), no code announcement | 2026-10-25 |
Independent trackers and this site's own checks agree: +1 Phonk Evolution lists no working codes because the game has no code redemption system yet. urgametips re-checked on October 21, 2026 ("no working +1 Phonk Evolution codes listed") and Buxy on October 19, 2026 (0 working codes) — both after the game's October 19 universe update; OfficialCodeZone (status updated October 8, 2026) still reads "no Codes Menu in the +1 Phonk Evolution", and the aprasi guide (republished October 4, 2026) remains that source's latest dated statement (a 2026-10-25 direct recheck succeeded and was not contradictory). This site's October 25 re-check found the official page still exposes no code system after the October 19 universe update, with title, description, creator and badge set unchanged. Tracker guidance is consistent: in this genre codes usually arrive at like or visit milestones, announced on the developer's Roblox community page first.
Stated up front so the register above stays trustworthy.
No drop tables, chest odds, crate contents or crafting recipes appear here: none of those systems are part of any recorded description of the game, and inventing them would be worse than listing them late. The documented reward surfaces are exactly four — stage Wins, the Evolve panel, the Rebirth panel, and the Limited Aura lane — and if an update adds a fifth, the updates page is where it gets recorded with its source and date.
Wins are the Evolution currency. The official description links them directly — "Collect Wins to unlock new Evolutions" — and the Evolve panel prices each form tier in Wins; the recorded Tier 2 row reads 0/1 Wins Required. A Win pays out at the stage's completion interaction after the final enemy falls, not at the kill itself.
Three channels, in rising order of power: clicking, training on Treadmills, and standing on the Phonk pad your Rebirth count qualifies for (the first is labeled x1.5 Aura). Equipped Evolutions multiply all three. The farming guide's two-minute habit — time one tick per surface, keep the best — is the whole optimization.
No code system has shipped. Trackers checked the game across September and October 2026 — most recently urgametips on October 21 (no working codes listed) and Buxy on October 19, 2026, both after the game's October 19 universe update, plus OfficialCodeZone on October 8 (no Codes Menu exists) — and this site's October 25 re-check agrees: the official page still exposes no code system, with title, description, creator and badge set unchanged through the October 19 update. If Paint n Relax adds one, it should appear on the game page or the developer's Roblox community page first — the codes page tracks the status with dates.
They are a parallel reward lane — the fan guide documents timed offers, daily rewards, crates and a Robux lane as the acquisition routes — while standard Evolutions are Wins-funded for everyone. The catch is that rarity does not prove power: equip a Limited Aura, take one Aura tick, and compare against your previous rate before planning around it.
None are documented. The recorded reward surfaces are stage Wins, the Evolve panel, the Rebirth panel and the Limited Aura lane. If a future update adds chests or drops, this page will name them with their source and a checked date rather than guessing.